About mimicdm
Built by nerds, for nerds.
A Dungeon Master that listens, thinks, rules and speaks on the machine in front of you. This is the route one sentence takes, from the moment you say it to the moment the table hears the answer.
About the team
We play, too.
We’re a team of creators, designers, world class problem solvers, and nerds. Everyone here plays, and has sat in the DM’s chair at least once.
We build mimicdm the way we’d want our own table run: the rules checked, the dice shown, the campaign kept on your own machine. When a feature would move a number but a real table would hate it, the table wins.
The values we work by are written down as our house rules. Questions, ideas, or a bad roll you need to tell someone about: hello@mimicdm.com.
The beta is spoken for.
Selection closed on September 4. Cohort I opens this winter: fifty seats, a private session log, a Discord, and a real seat at the table. The list below is the only door in.